Gary Gough
Game Lighting
These scenes were created using the Unreal Engine 3 and UNITY4 development kits are all constructed entirely from meshes and materials found in the development kit. These pieces are to showcase realtime game lighting only.
This is a lighting showcase using an environment I created using packaged Unreal Engine assets. For the lighting I wanted to create scenario inspired by classic science fiction games, however I wanted the area to be reasonably illuminated and use a combination of natural and artificial light sources as well.
This is a lighting showcase using an environment I created using packaged Unreal Engine assets. For the lighting I wanted to create scenario inspired by classic science fiction games, however I wanted the area to be reasonably illuminated and use a combination of natural and artificial light sources as well.
This is a lighting showcase using an environment I created using packaged Unreal Engine assets. For the lighting I wanted to create scenario inspired by classic science fiction games, however I wanted the area to be reasonably illuminated and use a combination of natural and artificial light sources as well.
This is a lighting showcase using an environment I created using packaged Unreal Engine assets. For the lighting I wanted to create scenario inspired by classic science fiction games, however I wanted the area to be reasonably illuminated and use a combination of natural and artificial light sources as well.
This is a lighting showcase using an environment I created using packaged Unreal Engine assets. For the lighting I wanted to create scenario inspired by classic science fiction games, however I wanted the area to be reasonably illuminated and use a combination of natural and artificial light sources as well.
This is a lighting showcase using an environment I created using packaged Unreal Engine assets. For the lighting I wanted to create scenario inspired by classic science fiction games, however I wanted the area to be reasonably illuminated and use a combination of natural and artificial light sources as well.
Project Homicide - Unity 4
This is a lighting showcase using an environment I created using packaged Unreal Engine assets. For the lighting I wanted to create scenario inspired by classic science fiction games, however I wanted the area to be reasonably illuminated and use a combination of natural and artificial light sources as well.
This is a lighting showcase using an environment I created using packaged Unreal Engine assets. For the lighting I wanted to create scenario inspired by classic science fiction games, however I wanted the area to be reasonably illuminated and use a combination of natural and artificial light sources as well.
This is a lighting showcase using an environment I created using packaged Unreal Engine assets. For the lighting I wanted to create scenario inspired by classic science fiction games, however I wanted the area to be reasonably illuminated and use a combination of natural and artificial light sources as well.